A dragon is tearing the floating playground apart, tile by tile.
Don't fall into the sky. Outlast the other player to win.
WASD Move Space Jump
Hold Mouse, drag L→R to wind your right fist (or R→L for left), then whip back & release to punch
Wind farther & whip faster for a harder hit; a quick flick is fast but weak
E blocks a punch coming at your right · Q blocks one at your left (meet it same-side)
Double-tap the matching Q/E to parry-grab the punching arm — frozen 1.5s; your counter punch is a guaranteed max crit (harder to time)
Q+E together raises both hands to catch an uppercut
F cross-block stops anything — but stuns you 1s after
Land a mid-air hit to refresh jumps